Millennium 2: Take Me Higher Walkthrough | Pink Army

Millennium 2: Take Me Higher Walkthrough | Pink Army

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Welcome to Gamezebo’s technique information for Millennium 2 – Take Me Higher.

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All maps had been created by SurferGranny, and are used with permission.

That is the second chapter within the Millennium saga. You want to assist Marine, a younger woman from the poorer components of the nation of Myst, discover twelve warriors so she will be able to take part within the elections and overthrow the wealthy, elitist authorities. In chapter 1 she already discovered two: Karine and Hirado. Will she handle to finish her checklist this time?

Normal Gameplay

Millennium 2 is a recreation you shouldn’t rush. The extra time you’re taking to discover every thing, the extra secrets and techniques you’ll uncover! You’ll be able to stroll round utilizing both your mouse or your keyboard, however should you’re a keyboard participant you may wish to take a while to scan every new map along with your cursor to seek out objects of curiosity or secret rooms. For instance, typically locations the place you may leap are onerous to see, and with the cursor you could find leap spots extra simply. Somewhere else the cursor could change right into a gloved hand to seize issues or a magnifying glass to examine issues.

Not all secrets and techniques are seen this fashion! Typically it pays to simply attempt operating into objects or blind partitions – you by no means know what it’s possible you’ll discover! There are 32 secret rooms scattered all through the sport, which frequently comprise some very helpful goodies. Some rooms are even required for finishing facet quests.

Character Stats

All the time equip everybody with the very best armor and weapons you could find. Additionally take note of the bonus qualities objects have, corresponding to safety towards a selected coloration magic or afflictions corresponding to fatigue and blindness. Some objects could also be cursed, nevertheless. This stuff usually are superb, however the issue is which you could’t unequip them. To get them off you have to go to one of many shrines on the world map and ask for exorcism.

Frequently swap the orbs you’ve collected on the numerous guilds for stats will increase, and when you may have some cash to spare go to the guilds to purchase extra will increase (they’re all 1000G per particular person per guild). Lastly, get everybody in your social gathering promoted within the shrines on the world maps. Every completely different promotion will give completely different stats will increase. Don’t neglect these as the additional stats will make you a lot stronger in battle!

Problem Modes

There are 4 problem ranges at which you’ll play this recreation: very simple, simple, regular and onerous. The distinction between these ranges is principally that fights are a lot more durable when the issue degree will increase. Moreover, solely in onerous mode can you discover all 8 animal kings; in regular mode you may solely discover 6 (not the Zombie King or the Trickster King, that means you may full 38 quests in whole) and within the simple modes you may solely discover 4 (solely the Imp, Queen Twin, Scorpion and Gorilla, that means you may full 36 quests in whole). In very simple mode you additionally get some useful arrows that will help you discover your approach round.


There are 3 important menu keys. They’re:

  • ESC – the principle menu with objects and tools lists and many others. It’s also possible to save right here.
  • S – the quests menu. The open quests are listed on the primary window. Click on arrow left from the hunt with the best quantity to get your accomplished quests checklist.
  • A – the social gathering checklist. Right here you may change lively members of your social gathering by transferring them from one facet of the display to the opposite

Helpful Expertise

Marine has a couple of helpful expertise it’s best to learn about. Going into Marine’s SKILL menu from the ESC menu (while you’re not in battle) you may choose the next choices:

  • Technique -Right here you may decide certainly one of three battle choices, that are — COUNTER – This can be a good technique however will be tough should you meet an opponent who additionally counters. In that case Marine and the opponent will hold hitting one another till certainly one of them is useless. — REGEN – Marine regenerates some HP every spherical. — ATTACK FIRST – I personally like this one, as you may get a success in (and sometimes eradicate one of many opponents) earlier than anybody else.
  • Cover or Flight – Change the random encounter fee. This units the minimal variety of steps to take earlier than you encounter any opponents. You’ll be able to set it to low while you’ve discovered place to do some leveling up or excessive while you simply wish to make it by a map as shortly as doable
  • Discuss – If you’ve forgotten the place you’re going, choose Marine’s Discuss talent from the SKILL menu for a reminder.

Additionally, throughout battle, Marine can summon her fairy helper Jeanne, who can throw additional spells or heal and treatment through the combat.

Making Cash and Promoting Gadgets

You begin out with 1000G. Firstly of the sport earning profits is sluggish. Most monsters don’t drop gold while you defeat them, however they could drop objects you may promote. Solely the thieves it’s possible you’ll encounter in Mystrock Territory drop first rate sums of gold. Generally I feel it pays off to stomp round Mystrock Territory with the encounter fee set to 0 for some time to collect some good meats and gold.

If you promote objects (which is feasible in all merchandise retailers), be sure you equip Marine with the Noble Ring (certainly one of them will be present in secret room #4 and one within the Grand Lodge of Myst) to get a greater deal. Jarkko in Frozam Home buys diamond nuggets for 2777G a chunk!

Be VERY cautious with promoting every other objects than animal drops, as a result of they could be needed to finish quests. All objects required for quests can be talked about on this walkthrough.

How To not Get Misplaced

The maps of Millennium 2 could seem daunting and massive, however truly they’re comparatively simple to navigate. There aren’t any round routes wherever, so that you both make your approach by one thing in a linear approach, otherwise you go to a useless finish after which must retrace your steps. Most maps solely have one or two exits – one exit taking you thru to the top, the opposite simply giving a facet map or two.

The routes by the maps to the exits are normally indicated with the stays of a path. So every time you might be caught on a map and don’t know discover the exit, discover one thing that appears like a path and observe it. Full maps are supplied for the extra advanced areas of the sport.

Variations between taking part in a brand new recreation or a recreation you’ve saved from MM 1:

When you’re taking part in a recreation from a saved file from MM1 you’ll begin with a lower scene during which Lord Borgon pays a hooded man 2000G to seek out out extra about our heroine, Marine. They’ve heard she is planning to problem the elections and wish to put a cease to it. The hooded man goes off to spy on Marine and her little social gathering.

No matter the place you’re beginning, your social gathering is all at degree 20 and also you personal 1000G. Nevertheless, should you’re taking part in on from MM1 you’ll nonetheless have all of the objects you collected in your objects checklist. The benefit of that is that you’ll begin off with higher weapons and you’ll have the Magical Key to open the chests and the Air Sandals to get to excessive locations in the beginning of the sport. Don’t panic should you don’t have these objects, you’re going to get them sooner or later through the recreation. You’ll solely miss out on two locked chests in areas you may’t entry once more when you may have the important thing.

However, should you’re beginning a brand new recreation, the Inexperienced Grass space will nonetheless have all its goodies scattered round, together with fairly a bit of cash and even a couple of magic orbs. So that you don’t have a variety of catching as much as do. (When you’ve began a brand new recreation, don’t fear concerning the mild at Inexperienced Grass Temple not being lit – this was a quest within the earlier chapter.)


1. Open a Listing

Minimize to Marine in just a little room in Inexperienced Grass. She is working towards a speech by the mirror, during which she explains that she is searching for 12 warriors to enroll within the elections and confront the federal government of Myst. She tells her pals, Karine, Benoit and Hirado, who’re ready exterior, that they must go to the town of Mystrock to start out her authorities checklist. Jeanne, the little fairy in her earring, is coming with them too.

Initially, you have to go north. Enter the world map and stroll straight north till you attain the subsequent map. Enter the turquoise cave. There are two secret rooms right here, one in one of many holes within the floor (#3), and one by some rubble coming from the wall north of the bridge (#2). Don’t neglect to choose up the orbs on the best way.

Mystrock Territory

Millennium 2: Take Me Higher Walkthrough

Exit the cave onto the world map of the Mystrock Territory. The previous volcano in southeast comprises a lava ring. There’s a lone tree within the east with one other secret room (#5). Enter it a couple of occasions from completely different instructions to get to all of the ladders. Fastidiously scan this room along with your cursor because it comprises an merchandise that can be necessary for a later quest! You’ll be able to ignore all the opposite areas for now and go straight to Mystrock.

Within the southwest nook of Mystrock you can find Bokden. Discuss to him and he’ll disappear. There’s a quest about this that can be triggered later (quest 29). However don’t miss him right here as you received’t have the ability to return to Mystrock after you’ve began your checklist!

Millennium 2: Take Me Higher Walkthrough

There may be nothing else to do on this map, so exit to the east a part of city. The one issues to do listed below are to seek out secret room #4 (behind a window on the north finish. It comprises a locked chest which you could’t open should you’re taking part in a brand new recreation. The chest solely comprises some gold. The room additionally has the Noble Ring) and to speak to Clarence by the church entrance for a little bit of enjoyable.

Now go to the City Corridor within the southeast. Lord Borgon is ready for you, however he’ll allow you to get on with your corporation. Discuss to Regis behind the desk and he’ll clarify the process of difficult the elections. You want to enroll 13 individuals (together with your self) and submit the checklist for approval. The finished checklist will then be despatched to a Sage for approval. When you may have an accredited checklist you may invoke the Martial Regulation and contest the federal government. Benoit nonetheless can’t see it occur, however he’ll go together with your for now.

As soon as you permit Mystrock, Hirado will go away you. He’s going again to his monastery to coach for the elections.

Now discover the remainder of Mystrock Territory. There’s a shrine the place you may get healed, revived or promoted, and it’s also possible to have cursed objects exorcised. On the Guild of Martial Arts within the east Marine can get promoted as soon as she’s degree 30, 40 and 50 (this gives you quest 30).

2. Ugly Woman?

The home within the middle of the map is the Traveller’s Acolyte. On the primary ground is a woman wanting in a mirror. She complains she is simply too ugly. You wish to assist her, however don’t know the way. You received’t have the ability to resolve this quest till you’ve completed quest 11, during which you can find an merchandise to provide to this woman.

3. Bits of a Map?

Within the northwest nook of the highest ground of the Traveller’s Acolyte you can find the primary piece of a map. There are 3 extra scattered all through the sport. They’re:

  • within the underground alley after you sink by the quicksand in Toad Swamp
  • in the home in the course of Shumen Forest
  • within the Ju-Ju home (get Abu to sleep with a snore pea)

After you have all 4 items, a big treasure chest will seem on the central world map. It comprises a variety of gold!

4. Lacking E book

Within the Guild of Thoughts in Mystrock Territory is a bookshelf that’s lacking the E book of Winter. You will see this ebook very late within the recreation. Don’t alternate any magic factors within the Guild of Thoughts till you’ve completed quest 6! After you have discovered the ebook you first want to complete quest 12 earlier than taking the ebook again to the guild. See quest 12 for more information. When you’ve completed quest 4, you’ll be taken to the Pillar of Expertise (which is a part of quest 39).

5. Acquire the Rain

This quest can be triggered when you’re in Everlasting Autumn. See quest 8 for the outline.

6. Acquire 30 Pink Orbs

Within the Guild of Magic you’re informed to gather 30 Orbs of Magic. I like to recommend coming again as quickly as you may have your 30 orbs, as a result of after this you’re going to get a brand new quest (quest 27) for which it’s a must to acquire 10 charms that may be wherever (together with locations you’ve already been) and also you received’t have the ability to see them till you’ve been promoted on the Guild. Additionally keep in mind that the woman within the high left nook can enchant very particular objects…

7. Get out of the Underground Mine

Return to the Turquoise Cave. You’ll be startled by earthquakes, and while you hold going and cross the bridge, you’ll fall by it. You meet Norman, his sidekick Piu-Piu and a robotic named Gravitron – who occurs to be the robotic that requested for tungstene within the Historic Temple in Millennium 1.

Secret room #1 is below the tile within the ground behind Norman.

Flick the change ON to open the gate, and stroll south onto the subsequent map. Leap for all of the orbs. There’s a locked chest – sadly you received’t have the ability to get again to this one should you don’t have the Magical Key (it comprises an elder mandragore). Maintain going, leaping for orbs as you go, till you get to your first boss combat! Gravitron’s laser works effectively on him. Don’t neglect to summon Jeanne for some further energy and therapeutic.

After that, Karine will go away your social gathering, as will Norman and his little gang of misfits. Now it’s a must to return to Inexperienced Grass.

8. Discover Who Despatched the Letter

Return to Inexperienced Grass (again to the little hut the place you began after which two screens straight south from there – these of you who performed MM1 will discover that the Inexperienced Grass Fields have been rearranged a bit. They’re extra logical and simpler to navigate this time). Discuss to Marine’s little sister. Marine’s dad, who was injured within the earlier chapter, remains to be ailing and sleeping. Go into the home and discover a letter saying somebody has necessary information and desires to satisfy you at Poet’s Lake in Everlasting Autumn, which is within the west.

Minimize to Lord Dragon and Lord Borgon. Dragon thinks it could be factor that Marine is attempting to summon the Martial Regulation as a result of it might improve their very own reputation after they defeat Marine’s social gathering. In order that they let her proceed on her mission.

Westlands of Myst

Millennium 2: Take Me Higher Walkthrough

Now return to the central world map and exit west (you may’t go east from this map on this chapter). You’ll be ambushed on the Previous Branachwinn Bridge and Autumn Bridge. Go into Everlasting Autumn.

Everlasting Autumn, Southeast Entrance

Millennium 2: Take Me Higher Walkthrough

Discuss to the man there and he’ll let you know there’s a large spider in Everlasting Autumn. Benoit needs to go dwelling however Marine troopers on. First take the trail east.

Everlasting Autumn East

Millennium 2: Take Me Higher Walkthrough

One display east you can find secret room #9 behind the sparkles. Now go north.

Everlasting Autumn East, North

Millennium 2: Take Me Higher Walkthrough

On this map you can find extra sparkles, which disguise room #8. Additionally, you will discover Theos the Guru, who can treatment you while you’re ailing. Nevertheless, he’ll solely treatment you while you’re VERY ailing.

Return to the primary map of the forest, the place you met the scared man, and now go west.

Everlasting Autumn West

Millennium 2: Take Me Higher Walkthrough

This map is kind of large, however should you observe the paths you have to be tremendous. On the south fringe of this map you can find Sandjak, who will ask you to discover a vessel to gather the rain. You’ll discover this (a pan) within the constructing one display to the north from right here (quest 5). Take it again to him and he’ll provide you with a kiss and an Instinct Pendant.

Within the northwest nook of the map, close to the northwest exit is a cave with an animal king (the Imp King – quest 38). Come again to this one when you’ve obtained extra members in your social gathering. Exit northeast from this map and also you’ll get to a temple just like the one in Inexperienced Grass.

Everlasting Autumn West, Northeast

Millennium 2: Take Me Higher Walkthrough

The temple has an indication you may’t learn (Quest 26). Stroll into the left pillar of the temple and discover secret room #6. This room has a variety of magic orbs (most likely sufficient so that you can return to the Guild of Magic and get your subsequent quest) and a chest with an Historic Further Gem, which supplies Jeanne her Omega spell.

Return to the west map after which take the northwest exit. Be sure to’ve obtained your stats up while you do since you’ll must combat an enormous spider straight away. Jeanne’s Omega works effectively on the spider.

Everlasting Autumn West, Northwest

Millennium 2: Take Me Higher Walkthrough

On this map is a home the place you may sleep to heal up. The home additionally has the “deep receptacle” for Sandjak. There’s a secret room (#9) in a lone tree straight north of the place the spider was.

To complete quest #8, take the west exit from this map. It’s form of onerous to see however it’s simply southwest of the home.

Everlasting Autumn, Poet’s Lake (West, Northwest, West)

Millennium 2: Take Me Higher Walkthrough

You’re now within the Poet’s Lake space. Within the northwest you’ll meet our buddy Bokden once more, who as soon as once more vanishes while you speak to him. Make your strategy to the center of the lake, leaping for orbs on the best way (you may’t get to all of them). You’ll be ambushed by an enormous owl. He’s fairly onerous to beat. I had Benoit breaking its armor along with his Slash Hand spell, after which I had Benoit therapeutic. Marine summoned Jeanne and with Jeanne’s blue sparkles I defeated the owl and all of the imps it spawned.

Heal up and go to the middle of the lake. There’s a hooded man who tells you your mom will not be useless, however he noticed her in Toad Swamp (Quest 20). When he vanishes you’re attacked by one other hooded man. You’ll be able to heal up proper there by the blue arrow.

In your approach out you’ll be attacked by the owl once more. Now quite than exiting from this map, return one map and take the north exit. This will get you again to the world map close to the Grand Lodge of Myst. Enter the resort.

9. Teddy Bear

The little woman by the west stairs misplaced her teddy bear. Go up the steps and discover it.

10. Tough Imp

Upstairs is a lady who was tricked by an imp in Everlasting Autumn. It stole all her cash. You received’t have the ability to end this quest till later within the recreation while you’ve collected some huge cash ( level is after you’ve discovered the treasure chest when you may have the 4 map items). As quickly as you’ve collected the cash from the chest, return to the Poet’s Lake space and the imp ought to assault you.

11. Be a Princess

Within the northeast on the bottom ground of the Grand Lodge a lady, Anna, needs to be a princess for a day. You want to present her a princess robe (there was one in one of many secret rooms however it’s also possible to purchase them within the Traveller’s Acolyte close to Mystrock for 1500G). Sadly, it’s not ok for her. Take the costume to the enchantress within the northwest nook of the Guild of Magic (additionally close to Mystrock) to have it enchanted for 1000G. Then take the costume again to Anna. She’s going to take you to a magical place.

Make sure that to choose up the mirror that’s mendacity round there earlier than you speak to Anna once more – you’ll need to provide this to the Ugly Woman and it’s your solely likelihood to get it!

12. E book of Winter

On the high of the east stairs within the Grand Lodge of Myst is Beatrice, who misplaced her E book of Winter. She final noticed it in a really chilly place known as Crystal Crown. You will see the ebook inside secret room #25. After you have it, first take it again to Beatrice and provides it to her. Then you have to return to the Guild of Thoughts close to Mystrock and examine the bookshelves there once more (nothing visibly occurs). Then return to Beatrice – the ebook will now be within the chest of drawers within the room behind her. Now you may take it to the Guild of Thoughts to complete quest 4.

Return to Poet’s Lake and exit west.

Go into Shumen, the city proper exterior Everlasting Autumn. In Shumen there’s extra speak of spiders! And a complete slew of recent quests.

13. Clear the Warehouse

Within the northwest of Shumen village is a warehouse. Orzabal, the proprietor, tells you that the warehouse downstairs is infested with spiders. You’re higher of trying this when you may have extra social gathering members, though in regular mode and with the weapons left over from MM1 I discovered it doable with simply Marine, Benoit and Jeanne. Kill all spiders operating round and work together with all objects, killing spiders till you get a message that you just’ve killed all of them.

14. The Tavern of Spirits

Among the many bushes to the left of the Shumen objects store is Ayden. He’s heard a few magical tavern in Shumen Forest known as the Tavern of Spirits. He can have a reward for you should you can inform him the place it’s. The tavern is in Shumen Forest, very close to the exit to Shumen Cave. When you’re in Shumen Forest, discover the map with the constructing within the middle, then go one map north from there. The doorway to the Tavern is within the bushes to the west of the cave entrance on the north facet.

Millennium 2: Take Me Higher Walkthrough

After you’ve been to the Tavern, return to Ayden to finish the hunt and get a younger mandragore as a reward.

15. Hyper Son

In the home on the south facet of Shumen is a lady, Clemence, whose son, Jerry, is totally hyperactive. She needs he would relax. To assist her calm him down you have to give him a boring recreation to play. You will see the sport contained in the Tavern of Spirits.

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16. Bryan

Go into Shumen objects store (and get some beautiful monkey meat when you’re there for a later quest). Dinara, who lives on the highest ground of the store, has misplaced her son Bryan. He went out to play within the woods to the west of Shumen and he or she hasn’t seen him since. You will see him later within the recreation in Gigantine’s Lair (west wing of the lair). Take him again to his mom and get the Hero Key as a reward.

17. Robust Sickness

On the highest ground of Shumen Inn is a woman, Sarah, who could be very ailing. You want to discover her a treatment. You solely have one likelihood of doing this – miss it and also you received’t have the ability to end the hunt. Afterward within the recreation you have to kill an enormous spider, Gigantine (quest 18). If you defeat her, Marine can have the pox.

The pox will put on off while you sleep in an inn, however with a purpose to deal with Sarah you have to go and see Theos the Guru in Everlasting Autumn whereas Marine remains to be sick (he lives northeast from the east entrance). He’ll solely promote you remedy (inbred mandragore) should you’re very ailing, and he solely considers the pox to be extreme sufficient. You’ll most likely lose Marine on the best way to see him, however you’ll simply must revive her once more. Take the treatment again to Sarah.

18. Kill Gigantine

Go into the Shumen Inn and speak to the Chief’s spouse, who’s the innkeeper. She’s going to let you know there’s a large spider, Gigantine, which lives on the opposite facet of the mountains to the west. Her offspring are invading every thing. She gives you 1000G should you kill it. Gigantine is the large spider scurrying round on the Spider Territory world map – you’re going to get there later. She is VERY onerous to beat. I’d go away it until very late within the recreation when Jeanne has some good increase choices and Marine has her Photo voltaic Bomb (apparently, having Gravitron in your social gathering is helpful too). I discovered that having Marine geared up with the Virtuoso Belt additionally labored very effectively. Maintain therapeutic and reviving as a lot as you may!

Earlier than you permit Shumen to go to Toad Swamp, take a look at the key room within the effectively (#19). Additionally purchase some beautiful monkey meat, as you’ll need this for quest 19.

Now go away the village and go north. Try the Guilds of Resistance and Pace in your approach, should you like, however they don’t have something too attention-grabbing. Additionally ignore the cave within the northeast. It has one of many Animal Kings in it (Queen Twin) however you’re higher off preventing it with extra individuals and higher tools. Go to the northwest to the cave flanked by bushes and go in. You’re now in Toad Swamp, the place Marine’s mom was final seen.

You get a lower scene during which Lord Borgon and his spy are having a giggle about Marine having gone to search for her mom.

19. Choices

Toad Swamp Entrance

Millennium 2: Take Me Higher Walkthrough

Discuss to the fairy, Dee. She’s pesky and fairylike and received’t allow you to get into the swamp with out her. So she joins your group. Jeanne is a bit miffed however what are you able to do! You must discover Abu, the Swamp Guardian, who could know one thing about Marine’s mom.

Whereas within the swamp, hold checking the vegetable patches for goodies. Scan them along with your cursor till it adjustments right into a magnifying glass. There are a variety of goodies scattered all through the swamp and a few of them turn out to be useful in a while. Additionally contact all of the lit crystals as a result of they provide everybody within the social gathering +1SP.

Ignore the east exit for now and hold going north. You’ll encounter a couple of ambushes, however nothing to severe.

Toad Swamp North

Millennium 2: Take Me Higher Walkthrough

The route onwards on the second map is kind of onerous to see, however there are two leap spots to the opposite facet – one is by the yellow flowers. Maintain going north onto the subsequent map.

Toad Swamp North, North

Millennium 2: Take Me Higher Walkthrough

If you attain a small wood signal, look east and discover secret room #12 by the sparkles. Maintain going north till you may go no additional after which exit east.

Toad Swamp North, North, East

Millennium 2: Take Me Higher Walkthrough

On the east facet of this map you may leap to an island if in case you have the Air Sandals. On this island you could find snore peas, which you’ll need for a quest later. Maintain going north (leap on the blue arrows) till you attain a ship. Simply north of the boat is a big tree behind which you’ll discover secret room #11. On the east facet there’s one other leap spot to the east to some glowing crystals.

The boat belongs to Abu, the Swamp Guardian. Work together with it a couple of occasions. You want to give him an providing earlier than he arrives. He received’t like regular monkey meat, however he does just like the beautiful monkey meat you purchased within the objects store in Shumen. Supply it and he’ll seem. Abu has certainly seen Marine’s mom within the swamp. Observe him to the island.

20. No Hope for My Mum

Toad Swamp Island

Millennium 2: Take Me Higher Walkthrough

Fastidiously discover Toad Swamp Island when you’re there, as you haven’t any likelihood to return again right here later. Be sure to discover the snore peas within the vegetable patches. There may be additionally a secret room by the boat off to the precise (#13). Go one display north and examine the tomb. Marine’s mom is useless – she fell by the quicksand. Marine is devastated. She asks Abu to return with them, however he refuses. Dee is coming, although! Abu takes you again to the boat.

In a lower scene we see Abu speak to a lady, Claryssa. It seems that she is Marine’s mom! She asks Abu to observe over Marine. Make your approach again to the doorway of the swamp and Abu will meet up with you. He’ll be a part of your crew in any case. Now return to the primary map of the swamp and go east.

Toad Swamp East

Millennium 2: Take Me Higher Walkthrough

If you leap to the chest within the south of the primary map, you’re going to get caught in quicksand. See quest 28 for an outline. On this map you may go east once more. When you’re taking part in onerous mode, the Zombie King can be wandering round by the bushes on the far east map. He’s fairly powerful – I’d come again to him later.

Toad Swamp East, East

Millennium 2: Take Me Higher Walkthrough

21. Changing into a Poet

As quickly as you permit the swamp, Abu will let you know he needs to study your language higher and change into a poet. You want to discover him a dictionary. You will see the dictionary in secret room #21.

22. Clear the Gallery

Now you have to return to Shumen and discover extra fighters to go in your checklist. Three down, 9 to go! Go into the inn and skim the signal on the wall. Jezabel is searching for individuals to assist her discover her misplaced gripphin. Jezabel is in the course of city, standing by the fence. Go speak to her. She’s going to be a part of you when you’ve helped her discover her gripphin.

To do that, the chief must open the gate to the west for you. Go speak to him within the inn. Earlier than he’ll open the gate, he needs you to filter the spiders from his basement. He doesn’t actually really feel like letting you do that, however Jezabel convinces him to allow you to attempt. Go into the opening lined by the grate behind him and clear the house of spiders, similar to you probably did within the warehouse. There may be additionally a secret room down there, behind the sparkles (#17).

When you’re finished, return to the chief. He’ll award you by educating Marine extra superior Martial Arts strategies, utilizing an… umbrella! Return to Jezabel and she is going to be a part of your social gathering. She’s going to be a part of your checklist too, should you discover her gripphin. Go to the east facet of Shumen and you will notice that the doorway to the mines is now open.

23. Discover the Gripphin

Jezabel’s gripphin is in Gripphin Cave on Crystal Crown, very close to the top of the sport.

24. Restore Gravitron

This quest received’t be triggered till after you’ve completed quest 25. Test under for the areas of the three tech components.

25. Undergo Gigantine’s Lair.

Go into the mines on the east facet of Shumen Village. Make your approach by the cave and the primary two forest maps (should you observe the trail there actually solely is one strategy to go).

Shumen Forest 1

Millennium 2: Take Me Higher Walkthrough

Shumen Forest 2

Millennium 2: Take Me Higher Walkthrough

On the second map go all the best way to the east and discover a secret room (#19) within the useless finish. The tree contained in the room will give Marine +3Lv/50ST when her MP is greater than 500. Depart the room and make your approach into the cave within the middle of the map.

Within the cave, within the east room, you’ll discover secret room #15. On the opposite facet of the water is the Pillar of Well being, which supplies all social gathering members +10HP (and is a part of quest 39). The blue orbs within the middle will be reached after you have the air sandals. Exit south.

Shumen Forest 3

Millennium 2: Take Me Higher Walkthrough

Within the middle of the subsequent map is a home with the third map piece. The window on the left hand facet hides one other beautiful banana, should you didn’t get the one from room #5. Don’t use or promote this, as you want it for the Gorilla King in a while. Within the middle of the map is a cave that has the Trickster King should you’re taking part in in onerous mode. To seek out the exit you have to go east from the north facet of the home.

Shumen Forest 4

Millennium 2: Take Me Higher Walkthrough

The subsequent map is the place the Tavern of Spirits is hidden. It’s within the patch of bushes east of the doorway to Shumen Cave (see picture below quest 14).

Shumen Cave 1

Millennium 2: Take Me Higher Walkthrough

Contained in the cave you’ll discover secret room #14 in one of many holes within the floor.

Shumen Cave 2

Millennium 2: Take Me Higher Walkthrough

Within the subsequent cave, go south from the person who warns you to not go south after which simply earlier than you exit the cave on the subsequent blue arrow, leap east to seek out secret room #18. Then exit on the blue arrow and you can find your self again on the world map of the Westlands of Myst.

On this world map is one other secret room (#21), on the north finish between some mountains. Nevertheless, should you go in and also you’re carrying the beautiful banana, you’ll be attacked by the Gorilla King, who hits VERY onerous! You could wish to wait just a little. Secret room #21 has a dictionary for Abu, and Themostlecle’s letters 1, 2 and 4. Use them on somebody to provide them additional thoughts (so far as I do know there isn’t any letter 3).

Go into the cave on the west facet. It’s Gigantine’s Cave. You’ll meet Piu Piu once more, who will be a part of your crew. I haven’t discovered any specific use for him but. Exit north into Gigantine’s Lair.

Gigantine’s Lair 1

Millennium 2: Take Me Higher Walkthrough

Maintain going west till you may go to the subsequent display.

Gigantine’s Lair 2

Millennium 2: Take Me Higher Walkthrough

Simply west of the doorway there’s a crack within the wall, which has secret room #20 behind it. A bit additional down you can find Bryan hiding behind a stack of crates. He’ll be a part of you. You want to take him again to his mom in Shumen (quest 16).

Return to map 1 after which go south.

Gigantine’s Lair 3

Millennium 2: Take Me Higher Walkthrough

Maintain going south till you may go down the steps. You’re in Gigantine Cave once more. Leap to the precise as quickly as you get there to get to secret room #22. The chest there has the Virtuoso Belt (superb!!). Depart the key room and go west. On the finish of the large platform within the subsequent room, leap straight west and also you’ll meet Bokden once more. Say hello. Maintain going west, even while you’re on the ladder, till you’re out of the cave. Leap onto the little platform to the left of the cave exit to get a complete lot extra orbs!

Spider Territory

Millennium 2: Take Me Higher Walkthrough

The home within the spider territory proper exterior the cave is Frozam home. It has some good weapons and armor. Upstairs you could find the Magical Key (lastly!), which opens the locked chests for you. Jarkko will purchase any diamond nuggets (which you could find on Crystal Crown) from you for 2777G a chunk.

All the best way within the north of the grassy space of Spider Territory is a home that Abu doesn’t wish to go into as a result of there’s Ju-Ju there. Give him one of many snore peas you discovered within the swamp to get him to sleep and also you’ll have the ability to get inside. Within the north room you’ll discover the ultimate map piece. Contact the purple pillar and the entire social gathering beneficial properties 2 ranges!

The home west of Ju-Ju is Lone Rock. You’ll discover Bokden there once more. All the best way within the southeast of Spider Territory is a cave with the Lion King. Ignore the spider scurrying round till you are feeling able to face it. It’s Gigantine herself, and he or she is VERY tough to beat. Make your approach round to the west and enter the cave there.

24. (continued) Restore Gravitron

Within the frozen cave, go all the best way north. Simply after the large leap there’s a secret room (#32) within the little alcove. Make your approach by the cave and also you’ll find yourself within the Historic Temple. Contact the yellow pillar and also you’re teleported to Norman’s HQ. He wants you to seek out 3 tech components contained in the Historic Temple to restore Gravitron once more. Test the teleportation machine and discover a 1500V orb. Discuss to Norman and ask to return to the northern exit to get into the temple.

Historic Temple North

Millennium 2: Take Me Higher Walkthrough

Go north one display and stroll to the second alcove with the large black pillars. The south facet of the left pillar and the west facet of the precise pillar disguise entrances to secret rooms (#28 and #29). Now go all the best way north and west.

Historic Temple West

Millennium 2: Take Me Higher Walkthrough

Maintain going west. Within the wall with the 4 blue circles, one circle is brighter than the others. This can be a secret room (#30). Now go west and north and discover tech half #1 in a yellow chest.

Return to the north map after which go east and immediately south. Tech half #2 is in a yellow chest there. Return north after which east onto the subsequent display.

Historic Temple East

Millennium 2: Take Me Higher Walkthrough

Historic Temple East East

Millennium 2: Take Me Higher Walkthrough

Historic Temple East South

Millennium 2: Take Me Higher Walkthrough

You’ll be able to discover this space at leisure, within the East East and East South sections of the temple you can find 2 pillars which you could’t mild proper now. To seek out the final piece (and the best way out of the temple) you have to make your approach round, go east after which immediately north once more. Maintain going north till you’re in an enormous room with many yellow chests (primarily on the west facet of the room).

Historic Temple East, North

Millennium 2: Take Me Higher Walkthrough

Tech half #3 is in a kind of chests. Ignore the exit on the north facet for now however return to the doorway to get teleported again to Norman. Give him the three tech components and Gravitron will be a part of your social gathering.

Put Gravitron in your lively social gathering and make your approach again by the temple and light-weight the 2 pillars that you just beforehand couldn’t mild. Gravitron will mild them and he will get some good goodies. Now return to the large room with all of the yellow chests and take the north exit. Undergo the traditional cave and also you’re now on the final piece of the world map.

Within the cave within the center you’ll discover the Ooze King (quest 35). Within the northeast, the northernmost level of the map, subsequent to the bushes, you’ll discover secret room #31. Inside this secret room you’ll meet Bokden once more. Say hello to him, as standard.

Return to the world map and enter the north cave. When you hadn’t killed the Gorilla King earlier than, however you’re carrying the beautiful banana, you’re going to must combat him now! So be ready. By now he ought to be beatable, although.

Crystal Crown

Millennium 2: Take Me Higher Walkthrough

The cave to the west of the place you got here in goes to a map with a locked home.

Crystal Crown Northwest

Millennium 2: Take Me Higher Walkthrough

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Aside from some goodies scattered round there (on Crystal Crown you could find some good weapons and armor, however this melts after you permit Crystal Crown), there’s nothing to do on that map. Return to the place you got here in and make your approach round to the southeast and from there as far northeast as you may go to go to the subsequent map.

Crystal Crown North

Millennium 2: Take Me Higher Walkthrough

From this map first take the north exit.

Crystal Crown North, North

Millennium 2: Take Me Higher Walkthrough

Within the center is a home with two chests and a cave. One of many chests comprises the air sandals! Yay! Now you can return to all these onerous to succeed in locations you couldn’t get to earlier than (equip the sandals on Marine). Contained in the cave is Lisette, who gives you an unnumbered bonus quest! She needs you to mild the Northern Lamp (see bonus quest under).

Go one display again south. Within the southeast nook leap to the decrease platform and go east to the subsequent map. There you have to leap east onto the pillars within the water. Crystal Crown North, East

Millennium 2: Take Me Higher Walkthrough

On the platform the place you land, leap south for secret room #26. It’s also possible to leap north to a small space with numerous goodies. To proceed with the principle quest, go to the north finish of the platform and exit east (the orbs will be accessed from the subsequent map).

Crystal Crown North, East, East

Millennium 2: Take Me Higher Walkthrough

Firstly of this map, should you leap south twice after which go east east, you’ll get to the Northern Lamp. Nevertheless, to proceed with the hunt, go east alongside the north facet and exit north by the snowman that sells avalanche seeds.

Crystal Crown North, East, East, North

Millennium 2: Take Me Higher Walkthrough

On the subsequent map, enter the cave to get to Crystal Cave. Make your approach by and discover a secluded space of Crystal Cave. Leap into the little hole all the best way within the south to seek out secret room #23. One of many chests holds the Boreal Gentle, which supplies Jeanne the Mega Enhance talent. To go away this space and return to your important quest you have to leap throughout the platforms within the water. Return to Crystal Crown.

Make your approach up the primary set of stairs and towards the second. To the left of the second set leap west to seek out secret room #24. Within the chest there you discover the E book of Winter! Yay! On the precise hand facet is just a little crevice, leap throughout it from the south facet and enter secret room #25. You’ll be able to exit this room on the east facet to get again to Crystal Crown.

Now make your approach up the steps and exit north, the place it’s a must to leap a sequence of pillars. You’ll be ambushed a couple of occasions in your approach, however nothing too main. Maintain going till you attain a lone cave. Leap to the precise from the cave entrance to seek out secret room #27, then go into the cave and make your approach by.

Crystal Crown Summit

Millennium 2: Take Me Higher Walkthrough

On the subsequent map you’ll discover Gripphin Cave. First go previous it to make your strategy to the highest for some goodies and the Pillar of Magic (quest 39). Then go into the cave and method the gripphin. It’s an extended combat, however not significantly onerous. I had the Virtuoso Belt on Marine, and made certain that everybody’s stats had been stored up with Jeanne’s Mega Enhance. If you’re finished, Jezabel’s gripphin arrives and takes Marine and Jezabel to a excessive peak. After that you just’re taken again to Inexperienced Grass.

If you get again to Inexperienced Grass, you apparently solely have Marine and Jezabel in your social gathering. You will get your different quest members again by going into the A menu. The sport will finish when you converse to the individuals exterior Marine’s home, after which you’re going to get the chance to avoid wasting your recreation for Millennium 3. However you may proceed along with your facet quests earlier than you try this.

Take pleasure in your facet quests!

26. Learn the Signal

The temple in Everlasting Autumn (from the west antrance go one map west, one south and one northeast) has an indication that Marine and Benoit can’t learn. Return after you have Abu in your social gathering. All social gathering members get +10HP/MP as a reward.

27. Discover the ten Charms

When you’ve collected 30 purple orbs for Mariah within the Guild of Magic close to Mystrock, she gives you a brand new quest, which is to seek out 10 “charms” – that are vibrant purple and purple indicators just like the one behind her on the wall. You couldn’t see them earlier than, so you’ll have to return to locations you’ve already been to seek out them. They are often discovered within the following areas:

  • Turquoise cave
  • Guild of Pace (close to Shumen)
  • Toad Swamp (two screens east from entrance)
  • Toad Swamp (close to Abu’s boat)
  • Shumen village (home partitions)
  • Everlasting Autumn (northeast from east entrance, close to healer)
  • Inexperienced Grass Pond
  • Guild of Thoughts (exterior Mystrock)
  • Shrine of Myst in Midlands
  • On the wall within the Guild of Magic itself

After you have the primary 9 charms, return to the Guild of Magic and inform Mariah that you’ve got all of them. She’s going to concede that you just’ve completed the hunt, because the final one is behind her.

As a reward she gives you the Magical Orb of Reality and both extra MP or a brand new spell for Marine (Photo voltaic Bomb). Have Marine equip the Magical Orb of Reality and it is possible for you to to see 7 new objects to gather: magical gates.

28. Escape the Underground Gallery

In Toad Swamp go one map east from the doorway. Immediately after the doorway you may leap north to an island with a pillar to seek out secret room #10. Within the south of that map is a chest. Leap towards it and you’ll fall by quicksand! You’re below the bottom and must get out. To do that you have to discover the dynamite, which is within the vase subsequent to the place you got here in. Additionally decide up the second map piece – you received’t have the ability to come again right here! Go east and also you’ll meet Bokden once more. Maintain going east (all inexperienced orbs are accessible) till you attain a useless finish. Use the dynamite on the wall and also you’re out!

29. Discover Bokden

Millennium 2: Take Me Higher Walkthrough

These of you who’ve performed MM1 will keep in mind Bokden, the elusive man who retains turning up in essentially the most sudden locations solely to vanish once more as quickly as you discover him. On this recreation Bokden will be present in 7 completely different locations, however the quest received’t be triggered till very near the top of the sport. You will discover him within the following locations:

  • Mystrock – southwest nook, behind a tree
  • Everlasting Autumn – north of Poet’s Lake
  • Underground Gallery in Toad Swamp – while you sink by the quicksand
  • Gigantesse’s Cave – within the space with the massive pillars
  • Lone Rock – northwest in Spider Territory
  • Secret Room #31 – final world map, east of the doorway to Crystal Cave

When you’ve spoken to him in all these locations the hunt can be triggered while you get again to Inexperienced Grass after discovering Jezabel’s gripphin. Discuss to the little woman who’s skipping round exterior the objects store within the northwest. She’s going to let you know Bokden is misplaced once more someplace in Inexperienced Grass. After this he can be present in:

  • Inexperienced Grass Temple (north, west after which twice north from Inexperienced Grass) – northwest nook of the map, within the water.

30. Martial Arts Classes

As soon as Marine is degree 30 return to the Guild of Martial Artwork to get her promoted and get some higher resistance and many others. You’ll be able to return for extra promotions at ranges 40 and 50 (NB: in some older variations of the sport this quest isn’t triggered while you go to the guild after reaching degree 40).

31. Scorpion King

The Scorpion King lives close to the lake within the southwest of the Mystrock territory world map. I performed the sport twice, as soon as in regular mode with my weapons from MM1, and I beat the Scorpion King on my strategy to Mystrock with Karine and Hirado. In a brand new recreation in onerous mode I beat the Scorpion King at round degree 35, utilizing Jeanne’s purple Omega a number of occasions. As a reward you get the miracle key (which is NOT used to open chests).

32. Trickster King

The trickster king lives in Shumen Forest, within the cave east of the home (see picture below quest 25). He can solely be discovered when taking part in in onerous mode. He doesn’t have too many HP, but it surely’s very onerous to get a success in! Use Jeanne’s mega increase in order that no less than the hits will be as onerous as doable and hold reviving and curing everybody (I normally have Benoit do that). You get a variety of monkey meat and gorilla meat as a reward.

33. Queen Twin

Queen Twin is among the animal kings. She lives within the cave on the world map to the northeast of Shumen. She hits onerous however doesn’t have that many HP herself. I attempted her in onerous mode at degree 35 and didn’t discover her too onerous to beat.

34. Zombie King

The Zombie King can solely be present in onerous mode. He lives two screens east from the doorway to Toad Swamp. Marine’s Photo voltaic Bomb works effectively on him. He has some spells that may kill somebody in a single blow, so be sure you have loads of mandragores earlier than attacking him. I killed him at degree 48.

35. Ooze King

The Ooze King lives on the final world map (the one after the Historic Temple) within the center cave. When you get right here, he’s not too dangerous. Simply unleash the strongest spells you may have on him, like Marine’s Photo voltaic Energy, Jeanne’s Omega and Gravitron’s Laser. This one will not be obtainable in simple mode.

36. Lion King

The Lion King lives in a cave within the far southeast nook of the grassy space of Spider Territory. Marine’s Photo voltaic Bomb works nice on him. He hits onerous, although, so it’s a must to hit him onerous again. The reward for killing him is the Spider Diadema. This one will not be obtainable in simple mode.

37. Gorilla King

The Gorilla King will assault you while you carry an beautiful banana (there are two within the recreation – one in secret room #5 and one within the window of the home in Shumen Forest). He’ll assault both while you’re attempting to get into secret room #21 or while you get to Crystal Crown. By the point I obtained to Crystal Crown (degree 40/45) I discovered him fairly simple to beat.

38. Imp King

The Imp King lives in Everlasting Autumn, in a cave one map west from the east entrance (close to the northwest exit). In onerous mode at degree 35 he was very simple to beat. As a reward you get a Baccarah Bell, 1046G and Dam’bl’don Bell.

39. The Three Pillars of Energy

Discover and contact the three magical pillars scattered all through the sport. They’re:

  • Pillar of Well being – Shumen Cave (earlier than map with home) – +10HP
  • Pillar of Magic – north of Gripphin Cave – +???
  • Pillar of Expertise – behind the bookcase within the Guild of Thoughts, after you’ve returned the E book of Winter – +10,000XP

(NB: in some older variations of the sport this quest isn’t triggered)

40. Discover All 7 Magical Gates

When you’ve discovered all of the charms for the Guild of Magic, you’ll be requested to seek out 7 Magical Gates. You’re solely capable of see them when Marine has the Magical Orb of Reality geared up. The gates will be discovered within the following areas:

  • Shrine of Myst in Mystrock Territory (NB: in some older variations this one is lacking)
  • Grand Lodge of Myst, upstairs
  • Shumen Forest, cave entrance on second map
  • Shumen Cave, second to final cave earlier than world map
  • Entrance to Gigantine Lair
  • Ju-Ju, north room
  • Crystal Crown, inside secret room #26

Bonus Quest: Northern Lamp

Equip Marine with the air sandals and go one display south from the place you met Lisette (who gave you the hunt). Within the southeast nook leap to the decrease platform, then go east to the subsequent map (see picture Crystal Crown North). There you have to leap east onto the pillars within the water. Then go to the north finish of the platform and exit east, and on the subsequent map leap south twice (see picture Crystal Crown North, East, East). Then hold going straight east so far as you probably can, paying shut consideration to leap factors. On the subsequent display you’ll see an infinite pillar. Marine can leap to the highest with the air sandals. On the high is the northern mild. Gentle it and return to Lisette to your reward.

With many due to the individuals on the Aldorlea discussion board for serving to me discover 3 of the key rooms on Crystal Crown, and determine resolve each E book of Winter quests, set off the Bokden quest and get into Ju-Ju!

Secret rooms

01 – Underneath ground tile after you’ve fallen by the bridge within the turquoise cave

02 – Rubble falling from wall in turquoise cave, simply north of bridge (examine the within of the room fastidiously, there are numerous hidden objects throughout the room)

03 – Gap within the floor in turquoise cave

04 – in Mystrock East, behind window at north finish of map. Has locked chest.

Millennium 2: Take Me Higher Walkthrough

05 – World map, Mystrock space. Enter a couple of occasions to get all ladders. Test vines.

Millennium 2: Take Me Higher Walkthrough

06 – Everlasting Autumn shrine

Millennium 2: Take Me Higher Walkthrough

07 – Everlasting Autumn, lone tree north of massive spider

Millennium 2: Take Me Higher Walkthrough

08 – in Everlasting Autumn, northeast (sparkles)

09 – in Everlasting Autumn, east (sparkles)

10 – Toad Swamp, in pillar on island close to quicksand

Millennium 2: Take Me Higher Walkthrough

11 – Toad Swamp, behind tree close to Abu’s boat

Millennium 2: Take Me Higher Walkthrough

12 – Toad Swamp (sparkles)

13 – Toad Isle, in little boat

14 – Shumen cave, gap in floor

15 – Shumen cave, sparkles

16 – Shumen Forest, useless finish on third map

Millennium 2: Take Me Higher Walkthrough

17 – Shumen, spider space under chief’s home (sparkles)

18 – Shumen Cave, pillars close to exit

Millennium 2: Take Me Higher Walkthrough

19 – Shumen, large barrel

20 – Gigantine Lair, crack in wall west

Millennium 2: Take Me Higher Walkthrough

21 – Westlands of Myst world map – between the blue mountains within the north

Millennium 2: Take Me Higher Walkthrough

22 – Gigantine Cave, leap proper after coming down the steps

Millennium 2: Take Me Higher Walkthrough

23 – Crystal Crown, by cave on strategy to summit

24 – Crystal Crown, west of steps

Millennium 2: Take Me Higher Walkthrough

25 – Crystal Crown, inside room #24

Millennium 2: Take Me Higher Walkthrough

26 – Crystal Crown, south of Lisette and earlier than going east (see picture Crystal Crown North, East)

27 – Crystal Crown, simply earlier than coming into lone cave on summit

28 – Historic Temple, black column left

29 – Historic Temple, black column proper

Millennium 2: Take Me Higher Walkthrough

30 – Historic Temple West (west wing) – mild behind circle on wall

31 – Spider Territory world map – northernmost level

32 – Frozen Cave (Order of the White Gripphin in chest)

Millennium 2: Take Me Higher Walkthrough


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