How To

how to put signs on chests in minecraft | Pink Army

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how to put signs on chests in minecraft | Pink Army

A sign is a non-solid block that can display text. A sign can also be used to block or redirect the flow of water or lava while still allowing entities to pass.

Obtaining[]

Natural generation[]

An oak sign can be found in igloo basements.

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Spruce signs can be found in taiga village houses, as part of a chair.

Breaking[]

Signs can be broken with any tool, or without a tool, but an axe is fastest.

Block Sign Hardness 1 Tool Breaking time[A] Default 1.5 Wooden 0.75 Stone 0.4 Iron 0.25 Diamond 0.2 Netherite 0.2 Golden 0.15

A sign also breaks and drops itself as an item if the block the sign is attached to is moved, removed, or destroyed.

If a sign is broken while being edited, the player continues to edit the sign,[1] although in Bedrock Edition breaking the sign stops the editing operation.

Chest loot[]

Item Structure Container Quantity Chance Bedrock Edition Oak Sign Village Taiga house chest 1 10.7% Item Structure Container Quantity Chance Java Edition Spruce Sign Village Taiga house chest 1 9.7%

Crafting[]

Ingredients Crafting recipe Matching Planks +Stick

Usage[]

Signs can be used to display text; They’re commonly used to identify chest inventories, display information to other players, or note areas of interest. They may also be used to restrict lava or water movements such as in Spawner traps, or crude airlocks into submerged areas.

Placement[]

Comparison of the sign sizes.

Signs may be placed on the top or side of other blocks (including some non-solid blocks like fences, glass, and other signs). To place a sign, use a sign item while pointing at the block the sign should be attached to, enter the desired text (possibly none), and click the “Done” button or press “escape” on a keyboard (or press × in Bedrock Edition, on an Xbox controller, on a PlayStation controller, or B on a Nintendo Switch controller. Closing the virtual keyboard on a mobile device also exits the typing menu). To place a sign on a block that can be interacted with by the use control (for example, chests, note blocks, etc.), sneak while placing the sign.

Signs on the top of a block stand on a short post and face toward the player who placed it, in any of 16 different directions. Signs placed on the side of a block simply float there, even if the block doesn’t make contact with the sign.

For more information about the blocks signs can be placed on, see Opacity/Placement.

Text[]

Placing a sign opens an editor interface resembling a magnified view of the sign. Up to four lines of text can then be entered using a keyboard (hardware or on-screen). The editor supports limited editing, including moving the cursor and inserting and deleting characters. Formatting codes can also be used to apply decorative effects such as color, bold, italic, and underline to various bits of the text. Depending on the edition and platform in use, copy and paste operations may be supported and the editor may also support keyboard entry of Alt-codes for displaying Unicode characters.

As text is entered in the editor, the sign is updated in-world and other players can watch the message develop. Closing the interface saves the text permanently, after which the message can only be changed by replacing the sign with a new one.

After placing and affixing text on a sign, a player can change the text color by using a dye on it. When colored with dye, the text color may differ from any color specified by formatting codes.[more information needed]

A player can use a glow ink sac on a sign to make its text glow. The glowing text is not affected by lighting. The player can use a regular black ink sac on the sign to remove the glowing effect.

Glow ink colors Name Main Color Edge Color Black #000000 #EDE8CA Red #FC0000 #650000 Green #00FC00 #006500 Brown #894413 #361B07 Blue #0000FC #000065 Purple #9E20ED #3F0C5F Cyan #00D6D6 #006565 Light Gray #D0D0D0 #535353 Gray #7E7E7E #323232 Pink #FC68B2 #652947 Lime #8DFC00 #4B6500 Yellow #FCFC00 #656500 Light Blue #98BECB #3C4B51 Magenta #FC00FC #650065 Orange #FC671F #65280C White #FCFCFC #656565

In Creative mode, the combination Ctrl + pick block can be used to copy an already-placed sign, including its text (with decorations), into the player’s inventory.

A dyed sign facing east or west will have its text appear more saturated and bright than a sign facing north or south. However, it is actually the sign that is dimmer, because Minecraft’s lighting engine uses side lighting to make the world appear less flat, but the text on signs is not affected by this.[needs testing]

In Bedrock Edition, inappropriate words or phrases in a sign’s text are displayed as asterisks.

In Java Edition, signs can be created with JSON text, which allows complex formatting (colors, bold, italic, etc.), hover and click events, localized translation (for Minecraft technical terms, like “Redstone Repeater”, otherwise translations must be provided in language files in resource packs), and the incorporation of scoreboard values into text. Use the /data merge block command to create or alter JSON signs.

Example: /data merge block ~ ~1 ~ {Text2:'{“text”:”line2″,”color”:”blue”}’}

Signs can post the success count of JSON text hover and click events to scoreboard objectives. The objectives to be used can be specified by running the /execute store command or by modifying the sign’s NBT data directly with the /data merge block command.

Interaction[]

Signs act as though they have a use action, so the player is unable to place blocks or use items while the cursor is pointed at them without sneaking.

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Signs are removed and drop as an item when pushed by a piston (trying to pull them does nothing), except in Java Edition, where a sign causes the piston to not extend.

Signs have no collision mask (they are completely non-solid), so items and mobs can move through sign blocks. Other blocks (including other signs) can be placed on any edge of a sign.

Water and lava flow around signs. Lava can create fire in air blocks next to signs as if the signs were flammable, but the signs do not burn (and cannot be burned by other methods either, except in Bedrock Edition).

Fuel[]

Signs can be used as a fuel in furnaces, smelting 1 item per sign.

Note Blocks[]

Signs can be placed under note blocks to produce “bass” sounds.

Sounds[]

Generic[]

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Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuationdistancehttp://minecraft.fandom.com/wiki/File:Wood_dig1.ogghttp://minecraft.fandom.com/wiki/File:Wood_dig2.ogghttp://minecraft.fandom.com/wiki/File:Wood_dig3.ogghttp://minecraft.fandom.com/wiki/File:Wood_dig4.oggBlock brokenBlocksOnce the block has pinkarmy.netk1.00.816 pinkarmy.net/wiki/File:Wood_hit1.ogghttp://minecraft.fandom.com/wiki/File:Wood_hit2.ogghttp://minecraft.fandom.com/wiki/File:Wood_hit3.ogghttp://minecraft.fandom.com/wiki/File:Wood_hit4.ogghttp://minecraft.fandom.com/wiki/File:Wood_hit5.ogghttp://minecraft.fandom.com/wiki/File:Wood_hit6.oggNone[sound 1]BlocksFalling on the block with fall pinkarmy.netNone[sound 1]0.50.7516 pinkarmy.net/wiki/File:Wood_hit1.ogghttp://minecraft.fandom.com/wiki/File:Wood_hit2.ogghttp://minecraft.fandom.com/wiki/File:Wood_hit3.ogghttp://minecraft.fandom.com/wiki/File:Wood_hit4.ogghttp://minecraft.fandom.com/wiki/File:Wood_hit5.ogghttp://minecraft.fandom.com/wiki/File:Wood_hit6.oggBlock breakingBlocksWhile the block is in the process of being pinkarmy.net0.250.516 pinkarmy.net/wiki/File:Wood_dig1.ogghttp://minecraft.fandom.com/wiki/File:Wood_dig2.ogghttp://minecraft.fandom.com/wiki/File:Wood_dig3.ogghttp://minecraft.fandom.com/wiki/File:Wood_dig4.oggBlock placedBlocksWhen the block is pinkarmy.nete1.00.816 pinkarmy.net/wiki/File:Wood_hit1.ogghttp://minecraft.fandom.com/wiki/File:Wood_hit2.ogghttp://minecraft.fandom.com/wiki/File:Wood_hit3.ogghttp://minecraft.fandom.com/wiki/File:Wood_hit4.ogghttp://minecraft.fandom.com/wiki/File:Wood_hit5.ogghttp://minecraft.fandom.com/wiki/File:Wood_hit6.oggFootstepsBlocksWalking on the pinkarmy.netsteps0.151.016

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch?BlocksOnce the block has pinkarmy.net1.00.8 ?BlocksFalling on the block with fall pinkarmy.net0.41.0 ?BlocksWhile the block is in the process of being pinkarmy.net0.230.5 ?BlocksJumping from the pinkarmy.net0.121.0 ?BlocksFalling on the block without fall pinkarmy.net0.181.0 ?BlocksWalking on the pinkarmy.net0.31.0 ?BlocksWhen the block is pinkarmy.net1.00.8

Unique[]

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuationdistancehttp://minecraft.fandom.com/wiki/File:Ink_sac1.ogghttp://minecraft.fandom.com/wiki/File:Ink_sac2.ogghttp://minecraft.fandom.com/wiki/File:Ink_sac3.oggGlow Ink Sac splotchesBlocksUsing glow ink sac on the pinkarmy.net??? pinkarmy.net/wiki/File:Ink_sac1.ogghttp://minecraft.fandom.com/wiki/File:Ink_sac2.ogghttp://minecraft.fandom.com/wiki/File:Ink_sac3.oggInk Sac splotchesBlocksUsing ink sac on the pinkarmy.net??? pinkarmy.net/wiki/File:Dye.oggDye stainsBlocksUsing dye on the pinkarmy.net???

Data values[]

ID[]

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Java Edition:

NameResource locationBlock tags (JE)Item tags (JE)FormTranslation key Oak Signoak_signsigns standing_signs wall_post_overridesignsBlock & pinkarmy.net_sign Spruce Signspruce_signsigns standing_signs wall_post_overridesignsBlock & pinkarmy.netce_sign Birch Signbirch_signsigns standing_signs wall_post_overridesignsBlock & pinkarmy.neth_sign Jungle Signjungle_signsigns standing_signs wall_post_overridesignsBlock & pinkarmy.netle_sign Acacia Signacacia_signsigns standing_signs wall_post_overridesignsBlock & pinkarmy.netia_sign Dark Oak Signdark_oak_signsigns standing_signs wall_post_overridesignsBlock & pinkarmy.net_oak_sign Crimson Signcrimson_signnon_flammable_wood signs standing_signs wall_post_overridenon_flammable_wood signsBlock & pinkarmy.netson_sign Warped Signwarped_signnon_flammable_wood signs standing_signs wall_post_overridenon_flammable_wood signsBlock & pinkarmy.neted_sign Oak Wall Signoak_wall_signsigns wall_signs—Blockblock.minecraft.oak_wall_sign Spruce Wall Signspruce_wall_signsigns wall_signs—Blockblock.minecraft.spruce_wall_sign Birch Wall Signbirch_wall_signsigns wall_signs—Blockblock.minecraft.birch_wall_sign Jungle Wall Signjungle_wall_signsigns wall_signs—Blockblock.minecraft.jungle_wall_sign Acacia Wall Signacacia_wall_signsigns wall_signs—Blockblock.minecraft.acacia_wall_sign Dark Oak Wall Signdark_oak_wall_signsigns wall_signs—Blockblock.minecraft.dark_oak_wall_sign Crimson Wall Signcrimson_wall_signnon_flammable_wood signs wall_signs—Blockblock.minecraft.crimson_wall_sign Warped Wall Signwarped_wall_signnon_flammable_wood signs wall_signs—Blockblock.minecraft.warped_wall_sign NameResource location Block entitysign

Bedrock Edition:

SignResource locationNumeric ID FormTranslation key Oak pinkarmy.net Spruce pinkarmy.net Birch pinkarmy.net Jungle pinkarmy.net Acacia pinkarmy.net Dark Oak pinkarmy.net Crimson pinkarmy.net Warped pinkarmy.net Oak pinkarmy.net Spruce pinkarmy.net Birch pinkarmy.net Jungle pinkarmy.net Acacia pinkarmy.net Dark Oak pinkarmy.net Crimson pinkarmy.net Warped pinkarmy.net Oak pinkarmy.net Spruce pinkarmy.net Birch pinkarmy.net Jungle pinkarmy.net Acacia pinkarmy.net Dark Oak pinkarmy.net Crimson pinkarmy.net Warped pinkarmy.net NameSavegame ID Block entitySign

Metadata[]

In Bedrock Edition, a sign’s block data specifies the direction it is facing.

Standing Bits Description 0x10x20x40x8 A four-bit field storing a value from 0 to 15 specifying the block’s orientation:

  • 0: south
  • 1: south-southwest
  • 2: southwest
  • 3: west-southwest
  • 4: west
  • 5: west-northwest
  • 6: northwest
  • 7: north-northwest
  • 8: north
  • 9: north-northeast
  • 10: northeast
  • 11: east-northeast
  • 12: east
  • 13: east-southeast
  • 14: southeast
  • 15: south-southeast

Wall Bits Description 0x10x20x4 A three-bit field storing a value from 2 to 5 specifying the block’s orientation:

  • 2: north
  • 3: south
  • 4: west
  • 5: east

0x8 (unused)

Block states[]

Java Edition: Floor

Name Default value Allowed values Description rotation0 0The block is facing south. 1The block is facing south-southwest. 2The block is facing southwest. 3The block is facing west-southwest. 4The block is facing west. 5The block is facing west-northwest. 6The block is facing northwest. 7The block is facing north-northwest. 8The block is facing north. 9The block is facing north-northeast. 10The block is facing northeast. 11The block is facing east-northeast. 12The block is facing east. 13The block is facing east-southeast. 14The block is facing southeast. 15The block is facing south-southeast. litfalsefalsetrueWhether or not this sign has glowing text. waterloggedfalsefalsetrueWhether or not there’s water in the same place as this sign.

Wall

Name Default value Allowed values Description facingnortheastnorthsouthwestThe direction the block is facing. For example, a block facing east is attached to a block to its pinkarmy.netsite from the direction a player faces when placing the block. litfalsefalsetrueWhether or not this sign has glowing text. waterloggedfalsefalsetrueWhether or not there’s water in the same place as this sign.

Bedrock Edition: Floor

Name Default value Allowed values Description ground_sign_direction0 0The block is facing south. 1The block is facing south-southwest. 2The block is facing southwest. 3The block is facing west-southwest. 4The block is facing west. 5The block is facing west-northwest. 6The block is facing northwest. 7The block is facing north-northwest. 8The block is facing north. 9The block is facing north-northeast. 10The block is facing northeast. 11The block is facing east-northeast. 12The block is facing east. 13The block is facing east-southeast. 14The block is facing southeast. 15The block is facing south-southeast.

Wall

Name Default value Allowed values Description facing_direction2012345The direction the block is facing. For example, a block facing east is attached to a block to its pinkarmy.netsite from the direction a player faces when placing the block.

Block data[]

A sign has a block entity associated with it that holds additional data about the block.

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Java Edition:

The character limit for the Text tags depends on the width of the characters. Although the Text tags are string objects, they should contain JSON text which are evaluated as compound objects.

Bedrock Edition:

See Bedrock Edition level format/Block entity format.

Achievements[]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4) PS4 Other platforms It’s a Sign!Craft and place an Oak Sign.—15GBronze

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location Advancement-plain-raw.pngGlow and Behold!Make the text of a sign glow HusbandryUse a glow ink sac on a pinkarmy.netandry/make_a_sign_glow

History[]

Java Edition Classic 0.24_SURVIVAL_TESTSign pinkarmy.net Signs are currently being tested as entities. They always display “This is a test of the signs. Each line can be 15 chars!” and can only be spawned by pressing B.[2] 0.27 SURVIVAL TESTSigns can no longer be spawned by pressing B. Java Edition Infdev 20100607Oak Standing Sign (S) JE1 pinkarmy.net Oak Standing Sign (SSW) JE1 pinkarmy.net Oak Standing Sign (SW) JE1 pinkarmy.net Oak Standing Sign (WSW) JE1 pinkarmy.net Oak Standing Sign (NW) JE1 pinkarmy.net Oak Standing Sign (NNW) JE1 pinkarmy.net Oak Standing Sign (NNE) JE1 pinkarmy.net Oak Standing Sign (NE) JE1 pinkarmy.net Oak Standing Sign (ENE) JE1 pinkarmy.net Oak Standing Sign (E) JE1 pinkarmy.net Oak Standing Sign (ESE) JE1 pinkarmy.net Oak Standing Sign (SE) JE1 pinkarmy.net Oak Standing Sign (SSE) JE1 pinkarmy.netOak Sign JE1 pinkarmy.net Signs have been re-implemented as blocks, although still rendering as entities. Signs now have a crafting recipe and the text can now be edited. Editing a sign pauses the game in pinkarmy.net are currently huge and drop planks when pinkarmy.net use particles derived from the top of the grass block. 20100608Signs are now broken faster. Signs now drop themselves when destroyed, instead of pinkarmy.net now use planks particles. Java Edition Alpha v1.0.1Signs are now smaller. Oak Wall Sign (N) JE1 pinkarmy.net Oak Wall Sign (E) JE1 pinkarmy.net Oak Wall Sign (S) JE1 pinkarmy.net Oak Wall Sign (W) JE1 pinkarmy.netAdded wall signs. v1.0.5Signs no longer require a free block above it to place. Java Edition Beta April 27, 2011Hand-drawn signs are mentioned. Java Edition 1.0.0Beta 1.9 Prerelease 6Signs are now broken faster using an axe. 1.3.112w18aEditing a sign no longer pauses the game in singleplayer. 12w27aSigns are now stackable up to 16. The same crafting recipe now produces 3 signs instead of 1. June 9, 2014Searge tweeted a picture of a sign showing a username and a scoreboard score. 1.814w25aAdded support for JSON text to signs. Sign character limit now depends on character width. 14w29aSigns now display the cracking animation. 1.915w43aA sign now generates within igloo basements. 1.1116w33aSigns can now be used as fuel in furnaces. 1.1317w47aThe standing sign ID has been changed from standing_sign to sign. Prior to The Flattening, these blocks’ numeral IDs were 63 and 68, and the item’s 323. 18w10dWater can now be placed on the same block as signs. 1.1418w43a”Sign” has been renamed to “Oak Sign”. Oak Sign JE2 pinkarmy.net The texture of oak sign items has been changed.Spruce Standing Sign (S) JE1 pinkarmy.net Birch Standing Sign (S) JE1 pinkarmy.net Jungle Standing Sign (S) JE1 pinkarmy.net Acacia Standing Sign (S) JE1 pinkarmy.net Dark Oak Standing Sign (S) JE1 pinkarmy.net Spruce Sign JE1 pinkarmy.net Birch Sign JE1 pinkarmy.net Acacia Sign JE1 pinkarmy.net Jungle Sign JE1 pinkarmy.net Dark Oak Sign JE1 pinkarmy.net Added spruce, birch, acacia, jungle and dark oak pinkarmy.net sign’s text has been changed from black to white.A sign’s recipe now requires the same type of wood instead of a random assortment. 18w44aSigns can now be used while holding a dye to change the text color. Default text color for signs has been changed back to black. 18w45aA new movable cursor for free text editing to signs has been added. Selection and copy/paste support have been added to signs. 18w50aSpruce signs now generate in some taiga village houses. Spruce sign items can now be found in chests in taiga village houses. 19w12aSigns can now be dyed only in Creative mode. 19w12bSigns can now be dyed in Survival mode again. 1.1620w06aCrimson Standing Sign (S) JE1 pinkarmy.net Warped Standing Sign (S) JE1 pinkarmy.net Crimson Sign JE1 pinkarmy.net Warped Sign JE1 pinkarmy.net Added crimson and warped signs. 20w09aCrimson and warped signs can now be crafted. 1.1721w03aSigns can now be tinted with glow ink sacs to make the text glow. Works with both undyed and dyed signs. 21w11aOak Standing Sign (S) JE2 pinkarmy.netSpruce Standing Sign (S) JE2 pinkarmy.net Birch Standing Sign (S) JE2 pinkarmy.net Jungle Standing Sign (S) JE2 pinkarmy.net Acacia Standing Sign (S) JE2 pinkarmy.net Dark Oak Standing Sign (S) JE2 pinkarmy.net Oak Wall Sign (S) JE2 pinkarmy.net Spruce Wall Sign (S) JE2 pinkarmy.net Birch Wall Sign (S) JE2 pinkarmy.net Jungle Wall Sign (S) JE2 pinkarmy.net Acacia Wall Sign (S) JE2 pinkarmy.net Dark Oak Wall Sign (S) JE2 pinkarmy.net The textures of signs have been changed to reflect the changes made to planks in the Texture Update. Pre-release 1Glowing text on signs now has an outer glow, making text more visible in the dark. Pocket Edition Alpha v0.5.0Oak Standing Sign (S) JE2 pinkarmy.net Oak Sign JE1 pinkarmy.net Signs have been added, though they can be obtained only through inventory editors. The player currently cannot write on signs. v0.6.0Signs can now be legitimately obtained in Survival and Creative pinkarmy.net player can now write on signs. v0.10.0build 1Signs now have a selection overlay. Pocket Edition 1.0.0alpha 0.17.0.1Signs can now be found in igloo basements. Bedrock Edition 1.9.0beta 1.9.0.0″Sign” has been renamed to “Oak Sign”. Spruce Standing Sign (S) JE2 pinkarmy.net Birch Standing Sign (S) JE2 pinkarmy.net Jungle Standing Sign (S) JE2 pinkarmy.net Acacia Standing Sign (S) JE2 pinkarmy.net Dark Oak Standing Sign (S) JE2 pinkarmy.net Spruce Sign JE1 pinkarmy.net Birch Sign JE1 pinkarmy.net Acacia Sign JE1 pinkarmy.net Jungle Sign JE1 pinkarmy.net Dark Oak Sign JE1 pinkarmy.net Added spruce, birch, acacia, jungle and dark oak pinkarmy.net sign’s text has been changed from black to white.A sign’s recipe now requires the same type of wood instead of a random assortment. beta 1.9.0.2The default sign text color has been changed back to black. Sign variants are now grouped in their own inventory category. 1.10.0beta 1.10.0.3Oak Sign JE2 pinkarmy.net The texture of oak sign items has been pinkarmy.netce signs now generate in new taiga and snowy taiga village houses. 1.11.0beta 1.11.0.1Signs can now be used as a fuel in furnaces. Oak signs can now be found inside taiga and snowy taiga village house chests. 1.16.0beta 1.16.0.51Crimson Standing Sign (S) JE1 pinkarmy.net Warped Standing Sign (S) JE1 pinkarmy.net Crimson Sign JE1 pinkarmy.net Warped Sign JE1 pinkarmy.net Added crimson and warped signs. Spruce Standing Sign (S) JE2 pinkarmy.net Birch Standing Sign (S) JE2 pinkarmy.net Jungle Standing Sign (S) JE2 pinkarmy.net Acacia Standing Sign (S) JE2 pinkarmy.net Dark Oak Standing Sign (S) JE2 pinkarmy.net Spruce Wall Sign (S) JE2 pinkarmy.net Birch Wall Sign (S) JE2 pinkarmy.net Jungle Wall Sign (S) JE2 pinkarmy.net Acacia Wall Sign (S) JE2 pinkarmy.net Dark Oak Wall Sign (S) JE2 pinkarmy.net The texture of all signs except oak sign have been changed. 1.16.20beta 1.16.20.50Crimson and warped signs now uses regular plank sounds instead of their stem variant sounds. 1.16.210beta 1.16.210.59Signs can now be used while holding a dye to change the text color. Signs can now be tinted with glow ink sacs to make the text pinkarmy.net with both default and dyed signs. beta 1.16.210.60Color on dyed signs disappears and the text turns back to black. Signs with applied glowing effect as well as color stops glowing and color is removed. 1.16.220beta 1.16.220.50Signs can now be used while holding a dye to change the text color again. Signs can now be tinted with glow ink sacs to make the text glow again. beta 1.16.220.52Now has sounds for being dyed. releaseA glowing effect can no longer be applied to signs due to glow ink sacs becoming inaccessible in the full release. 1.17.0beta 1.17.0.50Oak Sign pinkarmy.net Spruce Sign pinkarmy.net Birch Sign pinkarmy.net Acacia Sign pinkarmy.net Jungle Sign pinkarmy.net Dark Oak Sign pinkarmy.net Textures of sign items was updated. Oak Standing Sign (S) JE2 pinkarmy.net Oak Wall Sign (S) JE2 pinkarmy.net The textures of oak signs have been changed to reflect the changes made to planks in the Texture Update. 1.17.10beta 1.17.10.21Glowing text on signs now has an outer glow, making text more visible in the dark. Legacy Console Edition TU1CU1 1.0 Patch 11.0.1Oak Standing Sign (S) JE2 pinkarmy.net Oak Sign JE1 pinkarmy.net Added signs. TU9Signs are now stackable up to 16. The same crafting recipe for signs now produces 3 signs instead of 1. 1.88 Spruce Standing Sign (S) JE2 pinkarmy.net Birch Standing Sign (S) JE2 pinkarmy.net Jungle Standing Sign (S) JE2 pinkarmy.net Acacia Standing Sign (S) JE2 pinkarmy.net Dark Oak Standing Sign (S) JE2 pinkarmy.net Spruce Sign JE1 pinkarmy.net Birch Sign JE1 pinkarmy.net Acacia Sign JE1 pinkarmy.net Jungle Sign JE1 pinkarmy.net Dark Oak Sign JE1 pinkarmy.net Added spruce, birch, acacia, jungle and dark oak signs. 1.90 Oak Sign JE2 pinkarmy.net The texture of oak sign items has been changed. New Nintendo 3DS Edition 0.1.0Oak Standing Sign (S) JE2 pinkarmy.net Oak Sign JE1 pinkarmy.net Added signs.

Sign “items”[]

The following content is transcluded from Technical blocks/Signs. Java Edition Infdev 20100607Signs have an extra, unobtainable item form corresponding to its block ID. It can be obtained via inventory editors with numeric item ID 63. When placed, no text input will appear, and the sign always faces south. Java Edition Alpha v1.0.1Wall signs have an extra, unobtainable item form corresponding to its block ID. It can be obtained via inventory editors with numeric item ID 68. When placed, an invalid data value of the wall sign block, likely but not confirmed to be 0, which has a full block hitbox but faces south, is created. Java Edition Beta 1.6Test Build 3Sign items can be obtained from the newly added debug chests, mainly from the 5th slot of the 3rd chest from the left, and the 16th slot of the 6th chest from the left. Wall sign items can be obtained from the newly added debug chests, mainly from the 10th slot of the 3rd chest from the left, and the 21st slot of the 6th chest from the left. 1.8Pre-release 2 ;)Added pick block functionality. This will change the currently selected slot to any containing one of the otherwise-unobtainable sign items, but will not allow it to be obtained if not already in the hotbar. releaseDebug chests no longer spawn, preventing sign and wall sign items from being obtained this way. Java Edition 1.2.5prePick Block now returns the actually obtainable sign item. 1.3.112w15aBoth sign items can now be obtained via Pick Block in creative. 12w16aPick Block once again returns the actually obtainable sign item. Sign and wall sign items can now be obtained in singleplayer worlds via the /give command using the respective numeric IDs. 1.7.213w37aThe direct item forms of signs and wall signs have been removed from the game. They can no longer exist as items in any way, only as placed blocks. Pocket Edition Alpha v0.5.0Standing signs exist as an item and can be obtained through inventory editors. The standing sign item, when placed, will always place the sign facing south, regardless of the player’s facing direction.[3] ?Wall signs exist as an item. Unknown ?When placed, wall signs would place a wall sign block which was visually attached east and had a full block hitbox.[4] Bedrock Edition ?Birch, spruce, jungle, acacia and dark oak wall signs exist as an item. Legacy Console Edition ?Oak wall signs exist as an item.[5]

Appearances[]

Oak Sign[]

Java Edition Infdev 20100607Grass Block (top texture) pinkarmy.net The oak sign item uses this texture in inventories, when held in first person view or as a dropped item. 20100608Oak Planks (texture) JE3 pinkarmy.net The oak sign item now uses this texture in inventories, when held in first person view or as a dropped item. This is likely due to a fix for the particles used for the sign, to make them use wood particles rather than grass as it did previously. Java Edition Alpha ?The oak sign item uses the aforementioned texture when held in third person. Java Edition 1.0.0Beta 1.9 Prerelease 5Oak Planks (texture) JE4 pinkarmy.net The oak sign item now uses this texture in inventories, when held in first or third person view or as a dropped item. This is due to the oak planks texture changing in this version. 1.4.212w34aThe oak sign item now uses the aforementioned texture when in an item frame. Pocket Edition Alpha v0.5.0Oak Planks (texture) JE4 pinkarmy.net The oak sign item uses this texture.

Oak Wall Sign[]

Java Edition Alpha v1.0.1Oak Planks (texture) JE3 pinkarmy.net The oak wall sign item uses this texture in inventories, when held in first person view or as a dropped item. ?The oak wall sign item uses the aforementioned texture when held in third person. Java Edition 1.0.0Beta 1.9 Prerelease 5Oak Planks (texture) JE4 pinkarmy.net The oak wall sign item now uses this texture in inventories, when held in first or third person view or as a dropped item. This is due to the oak planks texture changing in this version. 1.4.212w34aThe oak wall sign item now uses the aforementioned texture when in an item frame. Bedrock Edition ?Oak Planks (texture) JE4 pinkarmy.net Oak wall signs use this texture.[6] Legacy Console Edition ?Oak Planks (texture) JE4 pinkarmy.net Oak wall signs use this texture.[5]

Birch Wall Sign[]

Bedrock Edition ?Birch Planks (texture) JE3 pinkarmy.net Birch wall signs use this texture.

Spruce Wall Sign[]

Bedrock Edition ?Spruce Planks (texture) JE4 pinkarmy.net Spruce wall signs use this texture.

Jungle Wall Sign[]

Bedrock Edition ?Jungle Planks (texture) JE3 pinkarmy.net Jungle wall signs use this texture.

Acacia Wall Sign[]

Bedrock Edition ?Acacia Planks (texture) JE3 pinkarmy.net Acacia wall signs use this texture.

Dark Oak Wall Sign[]

Bedrock Edition ?Dark Oak Planks (texture) JE3 pinkarmy.net Dark oak wall signs use this texture.

Names[]

Oak Sign[]

Java Edition

Item names did not exist prior to Beta 1.0.

  • Beta 1.0 – 13w36b: Sign

Bedrock Edition

  • ? – ?: Sign[7]
Oak Wall Sign[]

Java Edition

Item names did not exist prior to Beta 1.0.

  • Beta 1.0 – 13w36b: Sign

Bedrock Edition

  • ? – ?: pinkarmy.net
Birch Wall Sign[]

Bedrock Edition

  • ? – ?: pinkarmy.net
Spruce Wall Sign[]

Bedrock Edition

  • ? – ?: pinkarmy.net
Jungle Wall Sign[]

Bedrock Edition

  • ? – ?: pinkarmy.net
Acacia Wall Sign[]

Bedrock Edition

  • ? – ?: pinkarmy.net
Dark Oak Wall Sign[]

Bedrock Edition

  • ? – ?: pinkarmy.net

Issues[]

Issues relating to “Sign” are maintained on the bug tracker. Report issues there.

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References[]

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