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how to make instruments in minecraft | Pink Army

how to make instruments in minecraft | Pink Army
how to make instruments in minecraft | Pink Army

A note block is a musical block that emits sounds when powered with redstone.



Note blocks are most quickly broken with an axe.

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Block Note Block Hardness 0.8 Tool Breaking time[A] Default 1.2 Wooden 0.6 Stone 0.3 Iron 0.2 Diamond 0.15 Netherite 0.15 Golden 0.1


Ingredients Crafting recipe Any Planks +Redstone Dust


Playing music[]


A note block being triggered and playing a note.

Note blocks play a musical note when hit or when powered by redstone. A note block must have at least one block of air above it to play a sound. Notes can be heard up to 48 blocks away. The volume of a note block decreases as the player gets further away from it.

Note blocks play when on or next to a powered block. Each time a note block plays a note, a note particle may fly out of the top (if pressed too fast, notes may not appear), with the color depending on the pitch (but not the instrument).

There are 16 different instruments and 25 different pitches per instrument. Pressing use on the block increases the note pitch up a semitone, with a total of two full octaves (25 semitones) being available for each instrument. The standard range (for harp and pling instruments) of notes span from F♯3 to F♯5. After reaching the highest note, pressing use again resets the pitch back to F♯3, as does breaking the block and picking it back up.

The bass is two octaves (24 semitones) lower than the standard range, the guitar is one octave (12 semitones) lower than the standard range, the flute is one octave above the standard range, and the bells, chimes, and xylophone are 2 octaves above the standard range. This gives the player six octaves (72 semitones) of effective range to combine instruments for greater pitch coverage.

The exact pitch to use-count assignment is shown below,[1][2] along with the note’s color, which is rendered with shading using the particle’s texture.


(Octave 1)

Use Count Pitch (/playsound) Color (hex) F♯/G♭- Fi/Se 0 0.5 #77D700 G – Sol 1 2^(-11/12) ≈ 0.529732 #95C000 G♯/A♭- Si/Le 2 2^(-10/12) ≈ 0.561231 #B2A500 A – La 3 2^(-9/12) ≈ 0.594604 #CC8600 A♯/B♭- Li/Te 4 2^(-8/12) ≈ 0.629961 #E26500 B – Ti 5 2^(-7/12) ≈ 0.667420 #F34100 C – Do 6 2^(-6/12) ≈ 0.707107 #FC1E00 C♯/D♭- Di/Ra 7 2^(-5/12) ≈ 0.749154 #FE000F D – Re 8 2^(-4/12) ≈ 0.793701 #F70033 D♯/E♭- Ri/Me 9 2^(-3/12) ≈ 0.840896 #E8005A E – Mi 10 2^(-2/12) ≈ 0.890899 #CF0083 F – Fa 11 2^(-1/12) ≈ 0.943874 #AE00A9 F♯/G♭- Fi/Se 12 1.0 #8600CC Pitch

(Octave 2)

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Use Count Pitch (/playsound) Color (hex) F♯/G♭- Fi/Se 12 1.0 #8600CC G – Sol 13 2^(1/12) ≈ 1.059463 #5B00E7 G♯/A♭- Si/Le 14 2^(2/12) ≈ 1.122462 #2D00F9 A – La 15 2^(3/12) ≈ 1.189207 #020AFE A♯/B♭- Li/Te 16 2^(4/12) ≈ 1.259921 #0037F6 B – Ti 17 2^(5/12) ≈ 1.334840 #0068E0 C – Do 18 2^(6/12) ≈ 1.414214 #009ABC C♯/D♭- Di/Ra 19 2^(7/12) ≈ 1.498307 #00C68D D – Re 20 2^(8/12) ≈ 1.587401 #00E958 D♯/E♭- Ri/Me 21 2^(9/12) ≈ 1.681793 #00FC21 E – Mi 22 2^(10/12) ≈ 1.781797 #1FFC00 F – Fa 23 2^(11/12) ≈ 1.887749 #59E800 F♯/G♭- Fi/Se 24 2.0 #94C100

Alternatively, there is a graphical version available:

Players can roughly check the tuning of a block by looking at the note icon.


In Java Edition, the tuning can also be checked by looking at the right side of the debug screen (accessed by pressing F3). It is denoted as “note:” followed by a number from 0 to 24.


The instrument played depends on the material of the block underneath the note block. Note that these are groups of blocks defined by the code, not just the individual block.

Block Instrument Range Sound event names (Java) Sound event names (Bedrock) Material: Wood Bass (String Bass) F♯1-F♯3 Material: Sand, Gravel, Concrete Powder Snare Drum — Material: Glass, Sea Lantern, Beacon Clicks and Sticks (Hihat) — Material: Stone, Blackstone, Netherrack, Nylium, Obsidian, Quartz, Sandstone, Ores, Bricks, Corals, Respawn Anchor, Bedrock, Concrete Bass Drum (Kick) — pinkarmy.netdrum Block of Gold Bells (Glockenspiel) F♯5-F♯7 Clay, Honeycomb Block‌[Bedrock Edition only] [3], Infested Block‌[Bedrock Edition only] Flute F♯4-F♯6 Packed Ice Chimes F♯5-F♯7 Wool Guitar F♯2-F♯4 pinkarmy.netar pinkarmy.netar Bone Block Xylophone F♯5-F♯7 pinkarmy.netphone pinkarmy.netphone Block of Iron Iron Xylophone (Vibraphone) F♯3-F♯5 pinkarmy.net_xylophone pinkarmy.net_xylophone Soul Sand Cow Bell F♯4-F♯6 pinkarmy.net_bell pinkarmy.net_bell Pumpkin Didgeridoo F♯1-F♯3


pinkarmy.neteridoo Block of Emerald “Bit” (Square wave) F♯3-F♯5 Hay Bale Banjo F♯3-F♯5 Glowstone “Pling” (Electric piano) F♯3-F♯5

Any other blocks

Harp / piano F♯3-F♯5

Powering note blocks[]

A pair of note blocks wired to a clock circuit to play alternately.

Note blocks can be powered in a variety of different ways following normal redstone principles, however some ways of powering note blocks are more convenient than others or produce unexpected results.

  • When a note block is powered by a button on its side, it does play a note, but is often difficult to hear because the sound of the button can overlap the note block.
  • Because note blocks need space above them, note blocks powered by pressure plates or redstone directly above them do not make a sound.


Note blocks can be used as a fuel in furnaces, smelting 1.5 items per block.


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Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuationdistance brokenBlocksOnce the block has pinkarmy.netk1.00.816[sound 1]BlocksFalling on the block with fall pinkarmy.netNone[sound 1]0.50.7516 breakingBlocksWhile the block is in the process of being pinkarmy.net0.250.516 placedBlocksWhen the block is pinkarmy.nete1.00.816 on the pinkarmy.netsteps0.151.016

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch?BlocksOnce the block has pinkarmy.net1.00.8 ?BlocksFalling on the block with fall pinkarmy.net0.41.0 ?BlocksWhile the block is in the process of being pinkarmy.net0.230.5 ?BlocksJumping from the pinkarmy.net0.121.0 ?BlocksFalling on the block without fall pinkarmy.net0.181.0 ?BlocksWalking on the pinkarmy.net0.31.0 ?BlocksWhen the block is pinkarmy.net1.00.8

Data values[]


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Java Edition:

NameResource locationFormTranslation key Note Blocknote_blockBlock & pinkarmy.net_block

Bedrock Edition:

NameResource locationNumeric ID FormTranslation key Note Blocknoteblock25Block & NameSavegame ID Block entityMusic

Block states[]

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Java Edition:

Name Default value Allowed values Description instrumentharpbanjobasedrumbassbellbitchimecow_belldidgeridoofluteguitarharphatiron_xylophoneplingsnarexylophoneThe instrument of the note block. note00123456789101112131415161718192021222324The pitch of the note block poweredfalsefalsetrueTrue if the note block is currently activated.

Block data[]

In Bedrock Edition, a note block has a block entity associated with it that holds additional data about the block.

See Bedrock Edition level format/Block entity format.


Java Edition Beta 1.2Note Block JE1 Added note blocks. Note blocks have 5 instruments: Harp, Bass, Bass drum, Snare drum, Click. Pling is also added in the sound files, but is currently unused. Java Edition 1.0.0Beta 1.9 Prerelease 6Note blocks are now broken faster using an axe. 1.915w34aThe power state of note blocks is now controlled through the powered tag, and therefore can now be controlled independently of any redstone signal. 1.1116w32aThe block entity ID of note blocks has been changed from Music to noteblock. 1.1217w16aAdded sound events (but not the sounds themselves) for additional instruments (bell, chime, flute, guitar, xylophone) to note blocks. 17w17aAdded sounds for additional instruments to note blocks. 1.1317w47aThe ID has been changed from noteblock to note_block. Note blocks are no longer block entities and instead are defined by the note, powered, and instrument block note blocks are no longer block entities, they can now be pushed by to The Flattening, this block’s numeral ID was 25. 1.1418w43aNote Block JE2 The texture of note blocks has been changed. 19w09aAdded sounds to note blocks for additional instruments (iron xylophone, cow bell, didgeridoo, bit, and banjo), and implemented the “Pling” instrument into the game. Pocket Edition Alpha v0.13.0build 1Note Block JE1 Added note blocks. v0.15.0build 1Note blocks can now be moved by pistons. Bedrock Edition 1.10.0beta Block JE2 The texture of note blocks has been changed. 1.13.0beta all new note block sounds from Java Edition 1.12 and 1.14. Legacy Console Edition TU1CU1 1.0 Patch 11.0.1Note Block JE1 Added note blocks. TU53CU43 1.49 Patch 231.0.3Added new note block sounds. 1.90 Note Block JE2 The texture of note blocks has been changed. New Nintendo 3DS Edition 0.1.0Note Block JE1 Added note blocks.


Issues relating to “Note block” or “Noteblock” are maintained on the bug tracker. Report issues there.

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  • Note Blocks start at the pitch F♯. Few musical instruments are tuned to F♯.
  • Because a note block is a wooden type block, a note block directly on top of another one produce a string bass sound when powered.
  • In Java Edition, note blocks have the second highest number of possible block state combinations, at 800, beating fire’s 512 and behind redstone dust’s 1296.

See also[]

  • Tutorials/Redstone music
  • Tutorials/Redstone music/Doorbell
  • Jukebox
  • Minecraft Note Block Studio – A music editor for Minecraft.


  • Search YouTube for the many songs played on note blocks

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